INTERACTING WITH TECHNOLOGY WIZARD PHILIP SIERZEGA
Philip Sierzega describes himself as a designer, animator, and artist with a passion for experimentation. His amazing and amusing works allow technology, people and, above all, fun to co-exist in one interactive experience.
Philip studied for his BFA in New Media Design at the Rochester Institute of Technology. Now based in Brooklyn, Philip is an inaugural member of the New Museum’s NEW INC program and the co-founder of the art studio Red Paper Heart. He received a Young Guns Award from the Art Directors Club (YG11), an award that honours the work of creative professionals under 30.
A BRIEF CHAT WITH GREG FOYSTER
In 2012, Greg Foyster and his partner Sophie Chishkovsky gave up their day jobs to cycle up the east coast of Australia, from Melbourne to Cairns via Tasmania. Greg’s book, Changing Gears, documents that ride and the many people they met on their journey to find out what it takes to live happily with less. This is what Greg, who’d previously worked in advertising, had to say in Changing Gears on the subject of ‘stuff’.
Design exists within the context of all visual and media arts. Much of the innovation that occurs in design is driven by influences from, references to, or outright appropriation of these arts. The deeper a designer’s knowledge and engagement in developments in the humanities – including in literature and performance – the more they can drive their creativity within a cultural and social alignment.
WHAT IS THE FUTURE OF E-LEARNING? A CONVERSATION WITH MIKE MACKAY.
I don’t think we’re doing e-learning very well, yet. In fact, as someone who is studying online right now I think I can offer this insight; the current state of e-learning everywhere sucks. That’s right, it’s not just my chosen provider, they’re actually better than most, but it still sucks, big time. “Lots of PDFs to read (yawn), three Discussion Forums (barf) and a bunch of rubrics doth not an engaging e-learning experience make.”
EMMA O’CONNELL | GRAPHIC DESIGNER
I’ve been obsessed with stuff ever since I can remember. My toy collection was where it all began; I had hundreds of Barbies and accessories, millions of soft toys collected from trips to the zoo, and my Beanie Babies collection was out of this world.
ANNA CITELLI & RAOUL BRETZEL
Does the concept of ‘Peak Stuff’ extend even into death? Few of us aim to leave life accompanied by as many possessions as Tutankhamun, but the rituals that accompany the disposal of our bodies involve acquiring yet more stuff that will long outlast us. Italian designers, Anna Citelli and Raoul Bretzel, present us with a gentle and beautiful alternative.
“I DESIGNED AN ART WORKSHOP FOCUSING ON MY STRENGTH, DIGITAL PRINT DESIGN, SPECIFICALLY FOR FAIRFIELD HIGH SCHOOL”
You will find the retail face of The Social Outfit in the inner-Sydney suburb of Newtown. But behind the shopfront showcasing vibrant and highly individual clothing is a successful social enterprise that employs and trains people from refugee and new migrant communities in all aspects of the fashion industry. Ligature Journal spoke with Eloise Rapp, a multi-talented designer who works with the Social Outfit, about the project she created and ran that exemplifies their approach to designing for good.